As standard for the big modern games in Tokyo arcades: power outlets and drink holders.
Major franchises are serious business: rich, complex, and social. You don’t get into these things in 5-minute bursts. You need to settle in – the tutorial alone is half an hour.
But that’s before you’re really playing.
Take Border Break. You don’t play Border Break for minutes – not even for hours.
If you wanted to help Sega collect their ¥15 billion on that series, you needed to play for 9 years.
You’ll probably need to charge your phone.
Photographer and writer covering Tokyo arcade life – the videogames, the metropolis and the people