🔍, 🎮, 💻RolandMarch 26, 2015Shadow of the Colossus, control, depiction, representation, Monkey Island ‘Shadow of the Colossus’: Refining Depiction 🔍, 🎮, 💻RolandMarch 26, 2015Shadow of the Colossus, control, depiction, representation, Monkey Island
👾, 💻, 🎮, 🌍RolandMarch 14, 2015Singapore, culture, Real Escape Games Videogame Tourism in Singapore 👾, 💻, 🎮, 🌍RolandMarch 14, 2015Singapore, culture, Real Escape Games
🎓, 💻, 📰RolandFebruary 26, 2015choice, interactive storytelling, IF, Monkey Island, Gunpoint, Creatures Such As We Choices Unchosen 🎓, 💻, 📰RolandFebruary 26, 2015choice, interactive storytelling, IF, Monkey Island, Gunpoint, Creatures Such As We
🔍, 💻, 📰RolandFebruary 12, 2015The Stanley Parable, transcendence, Wittgenstein, philosophy, interactive storytelling, narrative Trying to Get Out 🔍, 💻, 📰RolandFebruary 12, 2015The Stanley Parable, transcendence, Wittgenstein, philosophy, interactive storytelling, narrative
💻, 🎮, 🔍, 📰RolandFebruary 03, 2015inaction, secrets, The Stanley Parable, Far Cry 4, Monkey Island, Prince of Persia Inaction 💻, 🎮, 🔍, 📰RolandFebruary 03, 2015inaction, secrets, The Stanley Parable, Far Cry 4, Monkey Island, Prince of Persia
💻, 📂2, 📰RolandNovember 13, 2014interactive storytelling, IF, IFComp IFComp Blew My Mind: An Idiot’s Report 💻, 📂2, 📰RolandNovember 13, 2014interactive storytelling, IF, IFComp
🔍, 💻, 🎮, 📂2RolandNovember 08, 2014player-character identity, player role, Metroid, Splinter Cell Without Knowing Who You Are 🔍, 💻, 🎮, 📂2RolandNovember 08, 2014player-character identity, player role, Metroid, Splinter Cell
🎓, 🔍, 🎮, 💻, 📂2, 📰RolandNovember 04, 2014player-character identity, Viewtiful Joe, Gunpoint, Everybody’s Golf Superpowers 🎓, 🔍, 🎮, 💻, 📂2, 📰RolandNovember 04, 2014player-character identity, Viewtiful Joe, Gunpoint, Everybody’s Golf
🎓, 👾, 🎮, 💻, 📂2RolandOctober 08, 2014player-centrism, MMOs, The Stanley Parable, Journey, Thomas Was Alone, Curiosity — What’s Inside the Cube?, DayZ, No Man’s Sky, Hitchhiker’s Guide to the Galaxy, concepts for criticism It’s Not Your World Any More 🎓, 👾, 🎮, 💻, 📂2RolandOctober 08, 2014player-centrism, MMOs, The Stanley Parable, Journey, Thomas Was Alone, Curiosity — What’s Inside the Cube?, DayZ, No Man’s Sky, Hitchhiker’s Guide to the Galaxy, concepts for criticism
🎮, 💻, 🔍, 📂2RolandOctober 01, 2014South Park: The Stick of Truth, the Freeman problem, interactive storytelling “She’s Not Part of the Game”: Getting Meta in ‘South Park’ 🎮, 💻, 🔍, 📂2RolandOctober 01, 2014South Park: The Stick of Truth, the Freeman problem, interactive storytelling
💻, 🔍, 📂2RolandSeptember 29, 2014Monkey Island, interactive storytelling, the Freeman problem “Hello Again, Carla”: Cyclicality in ‘Monkey Island’ 💻, 🔍, 📂2RolandSeptember 29, 2014Monkey Island, interactive storytelling, the Freeman problem
🎮, 💻, 🔍, 📂2, 📰RolandSeptember 22, 2014Rogue Legacy, narrative, the hero problem, interactive storytelling How Permadeath Solves Story Problems 🎮, 💻, 🔍, 📂2, 📰RolandSeptember 22, 2014Rogue Legacy, narrative, the hero problem, interactive storytelling
💻, 📖, 🔍, 📂2RolandSeptember 17, 2014TokyoChris Crawford, interactive storytelling, Siboot, narrative, engagement Crawford’s Demands: Imagining a Revolution in Story Games 💻, 📖, 🔍, 📂2RolandSeptember 17, 2014TokyoChris Crawford, interactive storytelling, Siboot, narrative, engagement
🎓, 💻, 📖RolandSeptember 13, 2014The Witcher, morality Ethical Code: Interactive Morality and ‘The Witcher’ 🎓, 💻, 📖RolandSeptember 13, 2014The Witcher, morality
💻, 🔍, 📂2, 📰RolandSeptember 09, 2014Portal, interactive storytelling, the Freeman problem, ludonarrative dissonance, the hero problem, narrative Escaping the System: ‘Portal’ and Interactive Storytelling 💻, 🔍, 📂2, 📰RolandSeptember 09, 2014Portal, interactive storytelling, the Freeman problem, ludonarrative dissonance, the hero problem, narrative
💻, 🔍, 📂2RolandAugust 26, 2014DayZ, player-centrism, early access, exploration A World Made For You 💻, 🔍, 📂2RolandAugust 26, 2014DayZ, player-centrism, early access, exploration
🎮, 💻, 🔍, 📂1RolandAugust 07, 2014Tomb Raider, Splinter Cell, QTEs, system, metaphor, meaning Mission: Press [SPACE] 🎮, 💻, 🔍, 📂1RolandAugust 07, 2014Tomb Raider, Splinter Cell, QTEs, system, metaphor, meaning
🎓, 🎮, 💻, 📂1RolandJuly 31, 2014meaning, violence, Sniper Elite V2, DayZ, GTA, metaphor, system, concepts for criticism What Do These Buttons Do? 🎓, 🎮, 💻, 📂1RolandJuly 31, 2014meaning, violence, Sniper Elite V2, DayZ, GTA, metaphor, system, concepts for criticism
🎮, 💻, 👾, 🔍, 📂1RolandJuly 21, 2014Rez, Space Harrier, the hero problem, the Freeman problem, system, metaphor ‘Rez’: A Story Told Like Games Tell Stories 🎮, 💻, 👾, 🔍, 📂1RolandJuly 21, 2014Rez, Space Harrier, the hero problem, the Freeman problem, system, metaphor
🎮, 💻, 👾, 🎓, 📂1RolandJuly 07, 2014Half-Life 2, concepts for criticism, Zelda, Skyward Sword, narrative, engagement, visual novels, the Freeman problem, the hero problem, interactive storytelling Two Problems for Interactive Stories 🎮, 💻, 👾, 🎓, 📂1RolandJuly 07, 2014Half-Life 2, concepts for criticism, Zelda, Skyward Sword, narrative, engagement, visual novels, the Freeman problem, the hero problem, interactive storytelling
🎓, 📖, 👾, 🎮, 💻, 📂1RolandApril 11, 2014concepts for criticism, depiction, representation, philosophy, Final Furlong, Chris Crawford, MMOs, Steel Battalion Depiction and Representation 🎓, 📖, 👾, 🎮, 💻, 📂1RolandApril 11, 2014concepts for criticism, depiction, representation, philosophy, Final Furlong, Chris Crawford, MMOs, Steel Battalion
💻, 🔍, 📂1RolandApril 08, 2014system, metaphor, Thomas Was Alone, QWOP, character ‘Thomas Was Alone’ and ‘QWOP’ 💻, 🔍, 📂1RolandApril 08, 2014system, metaphor, Thomas Was Alone, QWOP, character
🎮, 💻, 🎓, 📂1RolandApril 04, 2014concepts for criticism, system, metaphor, Helmet, Ron Gilbert, Game & Watch, Game Boy, Myst System and Metaphor 🎮, 💻, 🎓, 📂1RolandApril 04, 2014concepts for criticism, system, metaphor, Helmet, Ron Gilbert, Game & Watch, Game Boy, Myst